AI Insights · Timothy · October 2022
Top 5 Pirate Games in Israel Q3 2022: Performance Insights
Explore the performance metrics of the top 5 pirate games in Israel for Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, pirate-themed games captivated the mobile gaming audience in Israel. Here's an overview of the performance of the top five pirate games on a unified platform, based on data from Sensor Tower.
Pirate Kings™ by Playtika LTD saw a steady increase in weekly revenue, peaking at approximately $12.6K in the last week of September. Weekly downloads fluctuated, reaching a high of 769 in early August but later stabilizing around 300-400 downloads per week. The game maintained a strong user base, with weekly active users peaking at 9.5K in late July before gradually declining to 6.9K by the end of September.
Pirates of the Caribbean : ToW from JOYCITY Corp showed a notable increase in weekly revenue towards the end of the quarter, reaching $822 in the final week. Weekly downloads saw a significant rise from 61 in late June to a peak of 295 in mid-September. Active users followed a similar trend, increasing from 138 in late June to 306 by mid-September.
Pirate Treasures - Gems Puzzle, published by TAPCLAP, had modest revenue figures, with a peak of $256 in mid-August. Downloads remained negligible throughout the quarter, with a maximum of 6 in the last week of September. Active users slightly decreased from 73 in late June to 34 by the end of September.
Pirate Raid: Caribbean Battle by SayGames LTD showed a consistent performance in weekly revenue, peaking at $130 in mid-August. Downloads were robust, reaching a peak of 581 in mid-August before stabilizing around 300-500 per week. Active users saw a steady rise, peaking at 1.3K in mid-August and maintaining over 1K towards the end of the quarter.
Mutiny: Pirate Survival RPG from Helio Games had a gradual increase in weekly revenue, peaking at $52 in mid-September. Downloads showed a similar upward trend, with a high of 90 in late July. Active users peaked at 111 in late July and remained relatively stable around 70-100 throughout the rest of the quarter.
For more detailed insights and data on these games, visit Sensor Tower.